Consumer Generated Games

by Ian Farmer | May 20, 2006 | Edtech | 1 comment

Tayfun King from the BBC writes an excellent article on how game development is evolving to include provisions for Consumer Generated Content.

game

Perspective: Game development is costing upwards of US$20 million, so it makes sense to tap into Consumers to create content which reduces costs. However, I think the big positive is to extend the games life and spread the games usage through word of mouth.

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